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-
- X-Men: The Ravages of Apocalypse
- Point Release patch v1.11 Release Notes
- ----------------------------------------------------------------------------------
- .................
- Installation
-
- Simply copy the "PAK4.PAK" and "progs.dat" files included in the archive into the
- "X-Men" folder in your Quake folder.
- Make sure you replace ALL existing files if prompted.
-
- Please note, that this patch will ONLY WORK WITH THE REGISTERED VERSION OF
- X-MEN QUAKE. It will not work with the DEMO.
-
- ..................
- Changes
-
- The 1.11 release fixes a problem starting a net play server that was introduced in 1.1.
-
- This release contains mostly bug-fixes, and gameplay enhancements.
-
- The following have been added to the game, as per user request:
-
- +Ability to play as an X-Men character in single player mode
-
- To enable playing as an X-Men against the clones, simply type "+coop 1 +wolverine" in the
- Extra Commands box on the front screen of the launcher, then select "Start Game".
- To play as other characters, replace the "+wolverine" with the name of the character you
- wish to play as ("+cyclops", "+storm", etc.).
-
- Alternatively, you can type "coop 1" in the console from within X-Men Quake, and
- then type the character name, followed by "map <mapname>", where <mapname> is any
- single player map, ranging from X1M1 -> X1M5, and X2M1 -> X2M5.
-
- +Chasecam mode
-
- Type "impulse 40" in the consol to enable the chasecam.
-
- Alternatively, type the following in the Extra Commands box in the X-Men Launcher:
-
- +bind c "impulse 40"
-
- Then, from within the game, press the C key to toggle the chasecam.
-
- +Cyborg Player Model
-
- This model is viewable whilst playing normal Single Player, and using the
- chasecam.
-
-
- Bugs fixed:
-
- +Die while in chasecam, respawn inside floor
- +Restart the level if only 1 client and die in coop
- +Beast can't punch?
- +Chasecam raised when playing as Storm/Angel (moved up 12 units)
-
- +Wolverine needs his powers reversed
- +The NERD weapon does not work when you switch to it and hit fire. Hiting
- fire a second time makes it work
- +The switching weapons is still there in Chasecam mode, should be instant
-
- Deathmatch tweaks:
-
- +Enhance Bishops energy blast by giving it a blast radius. An explosive sound
- similar to the miss explosion sound when you hit another player successfully would
- also help
- +Increasing the firing rate of Bishop's laser pistols would enhance this character
- +Speed up Cyclops laser (projectile speed)
- +Cannonball punch sound when hit
- +Pheonix tractor damage upon release
- +Bishop half damage from plasma weapon & NERD weapon
- +Wolvy jump attack play scraping sounds
- +Check Rogue punch sound on flying punch
-
-
- enjoy,
-
- Zero Gravity Entertainment